This project was created by Kelsey Hu, Erin Qin, Caitlin Falls, and Keanan Pucci for Robert Yang's 2017 NYU Intermediate Game Development class.

The concept was to take the game Gone Home and recreate it as close to the original as possible. We set ourselves up well with scope from the beginning, deciding to take on the room most crucial to the experience, your sister Sam's room. This meant designing the main controls and interactions with objects, and then creating the environment present in the game with recreated assets and audio. So, we hope you enjoy Clon Clhome!


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